// Created by Crowbar 0.71
====== File Size ======
	492,970
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,283 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,284 - 5,919 theMdlFileData.theBones 19
	5,920 - 8,863 theMdlFileData.theAttachments 32
	8,864 - 8,875 theMdlFileData.theHitboxSets 1
	8,876 - 8,895 [ERROR] Unread bytes (non-zero) [ 04 05 0E 0D 0A 06 0B 0C 02 09 03 00 0F 08 11 12 10 07 01 00 ]
	8,896 - 9,263 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 4
	8,897 - 8,900 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	8,901 - 8,903 anAnimationDesc.anAnimation [@idle_seq] alignment [ 23 00 00 ]
	8,904 - 8,988 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	8,989 - 8,992 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list)
	8,993 - 8,995 anAnimationDesc.anAnimation [@attack_seq] alignment [ 23 00 00 ]
	8,996 - 9,080 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	9,081 - 9,084 anAnimationDesc.anAnimation [@wingman_execution_holo_anim] (unused empty data structure at the end of the list)
	9,085 - 9,087 anAnimationDesc.anAnimation [@wingman_execution_holo_anim] alignment [ 22 00 00 ]
	9,088 - 9,172 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 53 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	9,173 - 9,176 anAnimationDesc.anAnimation [@wingman_execution_awall_anim] (unused empty data structure at the end of the list)
	9,177 - 9,179 anAnimationDesc.anAnimation [@wingman_execution_awall_anim] alignment [ 22 00 00 ]
	9,180 - 9,455 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 6C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	9,456 - 10,383 theMdlFileData.theSequenceDescs 4
	10,384 - 10,459 [idle_seq] aSeqDesc.theBoneWeights 19
	10,460 - 10,461 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	10,462 - 10,463 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,464 - 10,703 [attack_seq] aSeqDesc.theEvents 3
	10,704 - 10,705 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	10,706 - 10,707 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,708 - 10,787 [wingman_execution_holo_anim] aSeqDesc.theEvents 1
	10,788 - 10,863 [wingman_execution_holo_anim] aSeqDesc.theBoneWeights 19
	10,864 - 10,865 [wingman_execution_holo_anim] aSeqDesc.theAnimDescIndexes 1
	10,866 - 10,867 [wingman_execution_holo_anim] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,868 - 11,107 [wingman_execution_awall_anim] aSeqDesc.theEvents 3
	11,108 - 11,109 [wingman_execution_awall_anim] aSeqDesc.theAnimDescIndexes 1
	11,110 - 11,111 [wingman_execution_awall_anim] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	11,112 - 11,223 theMdlFileData.theBodyParts 7
	11,224 - 11,371 aBodyPart.theModels 1
	11,372 - 11,667 aBodyPart.theModels 2
	11,668 - 11,963 aBodyPart.theModels 2
	11,964 - 12,259 aBodyPart.theModels 2
	12,260 - 12,555 aBodyPart.theModels 2
	12,556 - 12,851 aBodyPart.theModels 2
	12,852 - 13,147 aBodyPart.theModels 2
	13,148 - 13,379 aModel.theMeshes 2
	13,380 - 13,495 aModel.theMeshes 1
	13,496 - 13,611 aModel.theMeshes 1
	13,612 - 13,727 aModel.theMeshes 1
	13,728 - 13,843 aModel.theMeshes 1
	13,844 - 13,959 aModel.theMeshes 1
	13,960 - 14,075 aModel.theMeshes 1
	14,076 - 14,079 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	14,080 - 14,695 theMdlFileData.theTextures 14
	14,696 - 14,699 theMdlFileData.theTexturePaths 1
	14,700 - 14,923 theMdlFileData.theSkinFamilies 8
	14,924 - 14,977 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	14,978 - 14,979 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	14,980 - 17,459 [ERROR] Unread bytes (non-zero) [ 13 00 00 00 40 00 00 00 8C 00 00 00 D8 00 00 00 BC 01 00 00 EC ... ]
	17,460 - 17,460 aSeqDesc.theActivityName = ""
	17,461 - 17,488 theNameCopy = "weapons/b3wing/w_b3wing.mdl"
	17,489 - 17,495 theSurfacePropName = "weapon"
	17,496 - 17,508 aBone.theName = "ja_c_propGun"
	17,509 - 17,520 aBone.theName = "weapon_bone"
	17,521 - 17,534 aBone.theName = "def_c_toprail"
	17,535 - 17,552 aBone.theName = "ja_ads_attachment"
	17,553 - 17,563 aBone.theName = "def_c_acgs"
	17,564 - 17,574 aBone.theName = "def_c_base"
	17,575 - 17,598 aBone.theName = "def_c_proscreen_handgun"
	17,599 - 17,604 aBone.theName = "shell"
	17,605 - 17,617 aBone.theName = "muzzle_flash"
	17,618 - 17,628 aBone.theName = "flashlight"
	17,629 - 17,642 aBone.theName = "def_c_detailC"
	17,643 - 17,666 aBone.theName = "def_c_suppressor_cyl_sm"
	17,667 - 17,689 aBone.theName = "def_c_suppressor_sq_sm"
	17,690 - 17,699 aBone.theName = "def_c_cro"
	17,700 - 17,709 aBone.theName = "def_c_cqh"
	17,710 - 17,719 aBone.theName = "l_hand_ik"
	17,720 - 17,729 aBone.theName = "r_hand_ik"
	17,730 - 17,753 aBone.theName = "muzzle_flash_suppressor"
	17,754 - 17,780 aBone.theName = "muzzle_flash_suppressor_sq"
	17,781 - 17,792 anAttachment.theName = "CAMERA_BASE"
	17,793 - 17,799 anAttachment.theName = "CAMERA"
	17,800 - 17,806 anAttachment.theName = "L_HAND"
	17,807 - 17,813 anAttachment.theName = "R_HAND"
	17,814 - 17,825 anAttachment.theName = "SWAY_ROTATE"
	17,826 - 17,844 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	17,845 - 17,859 anAttachment.theName = "suppressor_cyl"
	17,860 - 17,873 anAttachment.theName = "suppressor_sq"
	17,874 - 17,877 anAttachment.theName = "cqh"
	17,878 - 17,882 anAttachment.theName = "acgs"
	17,883 - 17,886 anAttachment.theName = "cro"
	17,887 - 17,896 anAttachment.theName = "CQH_FRONT"
	17,897 - 17,905 anAttachment.theName = "CQH_REAR"
	17,906 - 17,916 anAttachment.theName = "ACGS_FRONT"
	17,917 - 17,926 anAttachment.theName = "ACGS_REAR"
	17,927 - 17,938 anAttachment.theName = "SCR_BL_ACGS"
	17,939 - 17,950 anAttachment.theName = "SCR_TR_ACGS"
	17,951 - 17,960 anAttachment.theName = "CRO_FRONT"
	17,961 - 17,969 anAttachment.theName = "CRO_REAR"
	17,970 - 17,979 anAttachment.theName = "proscreen"
	17,980 - 17,988 anAttachment.theName = "shell_fp"
	17,989 - 17,992 anAttachment.theName = "REF"
	17,993 - 18,000 aHitboxSet.theName = "default"
	18,001 - 18,010 anAnimationDesc.theName = @idle_seq
	18,011 - 18,022 anAnimationDesc.theName = @attack_seq
	18,023 - 18,051 anAnimationDesc.theName = @wingman_execution_holo_anim
	18,052 - 18,081 anAnimationDesc.theName = @wingman_execution_awall_anim
	18,082 - 18,090 aSeqDesc.theName = "idle_seq"
	18,091 - 18,102 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	18,103 - 18,113 aSeqDesc.theName = "attack_seq"
	18,114 - 18,135 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1"
	18,136 - 18,158 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	18,159 - 18,186 aSeqDesc.theName = "wingman_execution_holo_anim"
	18,187 - 18,209 anEvent.theName = AE_SV_VSCRIPT_CALLBACK
	18,210 - 18,238 aSeqDesc.theName = "wingman_execution_awall_anim"
	18,239 - 18,247 aBodyPart.theName = "w_b3wing"
	18,248 - 18,265 aBodyPart.theName = "suppressor_cyl_sm"
	18,266 - 18,282 aBodyPart.theName = "suppressor_sq_sm"
	18,283 - 18,292 aBodyPart.theName = "sight_cqh"
	18,293 - 18,303 aBodyPart.theName = "sight_acgs"
	18,304 - 18,313 aBodyPart.theName = "sight_cro"
	18,314 - 18,357 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl"
	18,358 - 18,408 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_skin31"
	18,409 - 18,461 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_01"
	18,462 - 18,514 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_02"
	18,515 - 18,567 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_03"
	18,568 - 18,620 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_04"
	18,621 - 18,673 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_05"
	18,674 - 18,726 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_06"
	18,727 - 18,763 aTexture.thePathFileName = "models\weapons\b3_wingman\b3_wingman"
	18,764 - 18,802 aTexture.thePathFileName = "models\weapons\attachments\suppressors"
	18,803 - 18,844 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic"
	18,845 - 18,882 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	18,883 - 18,931 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	18,932 - 18,972 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	18,973 - 492,969 [ERROR] Unread bytes (non-zero) [ 00 00 00 10 00 00 00 00 00 00 00 01 00 00 00 86 1F D3 C6 F8 00 ... ]
	492,970 - 492,970 END OF FILE + 1 (File size)
========================
